sherlock holmes and the hound of the baskervilles walkthrough

sherlock holmes and the hound of the baskervilles walkthrough

Grab the SECOND FLOOR KEY 3/5 (M) in the lower right. Take ELIZABETHS PIECE OF COAT OF ARMS 5/5 (#) after the puzzle has been solved. Reconstruct the Image by clicking on each square until complete. Click on the Strength Ability, use it on Luisa Baskervilles Door (1 click 2 times) and then enter Rodgers room (2). Zoom into the chest in the lower left; place the 2 CUBES on the board to activate a puzzle. Place the CHESS PIECE on the chessboard to activate the puzzle. Put the SPEED ABILITY on the speed slot (3). Strength allows you to lift heavy items or break objects. Sherlock Holmes & The Hound of the Baskervilles Walkthrough (Full Game) 22,092 views Feb 22, 2014 122 Dislike Share Save Geekmeister 18.6K subscribers http://Geekmeisterslongplays.blog.com. Use the PICK on the lamp (I) in the upper left. Use the Glove on the Mannequins Hand (4), collect the Fang and then return to Rodgers room (click Yes, when asked if you want to change locations). Place the SURGERY SAW on the winter garden door on the left (J). Take CUBE 2/2 (F) in the upper left, by the ship. The secret garden location has been completed. Zoom into the grate (O); place the OILER on the 3 rusty spots. Use the PERCEPTION ABILITY on the dark corner in the upper right; take ELIZABETHS PIECE OF COAT OF ARMS 4/5 (#). Zoom into the door above the steps; place the 5 SECOND FLOOR KEY PARTS on the door to activate the puzzle. With page after page of captivating illustrations, this magical hardcover will be the fought over favorite in your home and schoolroom! Mouseover them for a description of the requirements. Take CHARLES PIECE OF COAT OF ARMS 3/5 (#) in the lower right. Use the Materialization Ability on the Seascape (1), use the Sponge on the Water (2) and then use the Wet Sponge on the Damaged Painting (3). Zoom into the wardrobe to trigger a search scene to find 15 candles. sherlock holmes and the hound of the baskervilles walkthrough. Was Sherlock Holmes based on a real person HISTORY. Return to the present by clicking on the wolf. And a new sound mingled with it, a deep, muttered rumble, musical and yet menacing, rising and falling like the low, constant murmur of the sea. just click download button below. Place the MAP OF THE MINE on the mine entrance (F). Youll play 3 rounds with 1, 2 and 3 Chess Pieces, respectively. Click on matching pairs to eliminate them. Brown ropes are untangled; red ropes are not. There are 5 slots (around the Hint button) for the Strength (manipulate or break heavy objects), Perception (see into dark places), Speed (accelerate time), Materialization (create items from two-dimensional objects) and Telekinesis (reach distant objects) abilities, which youll acquire as you play. The Honors tab (D) gives you access to the all the achievements youve collected throughout the game. Return to Edwards Room, enter the Past, click on the Net (5) and use the Wood Pieces (6 click anywhere, 3 times). Take PART OF RODGER'S DOOR LOCK (A) on the left. Immerse yourself into the dangerous world of diabolical curse and discover the truth of the monstrous creature. You must complete 3 rounds of this puzzle. Take the PADLOCK KEY (T) that appears in the upper right corner. Theyll automatically be placed into position. Take the TETRAVEX 6/8 (C) below the ceremonial scheme. Take LILYS PART OF COAT OF ARMS 5/5 (#) on the ground. Take the HANDLE (W) on the clock after the puzzle has been solved. List of time and places in cases of Sherlock Holmes. Move the Chess Pieces to the Slots so they drop into the Drawer. The object is to connect the 4 Flasks of Colored Powder, the 2 Flasks in the Center and the Large Flask at the right with the correct placement of all the Pieces of Tubing. The FULL SYRINGE will be added to inventory. Director Douglas Hickox Writers Charles Edward Pogue (screenplay) Arthur Conan Doyle (novel "The Hound of the Baskervilles") Stars Ian Richardson Donald Churchill A corridor just opened in the mirror; click on it to access Beyond the Mirror! Click on the drum to activate a search scene (D). Use the STRENGTH ABILITY on the stump in the lower right; take the METAL PLAQUE 2/3 (B). Sherlock Holmes Season 4 Episode 6 - The Hound of the Baskervilles - Part 01 59:00 The Adventures of Sherlock Holmes S04 - Ep06 The Hound of the Baskervilles - Part 01 HD Watch 59:59 Sherlock Holmes Season 4 Episode 6 The Hound Of The Baskervilles - Part 01 59:59 The Adventures of Sherlock Holmes S04E06 - The Hound of the Baskervilles - Part 01 Restore the image. Sherlock Holmes and the Hound of the Baskervilles is an interactive, hidden object, adventure game played on PC, created by Frogwares and available at Big Fish Games. Click on Options to adjust Resolution, Gamma (brightness), Music, Effects and Voice levels, turn Full Screen and Custom Cursors on and off and to access the Credits. Click on the Carpet (1), click on the Hidden Door (2) and then use the Circular Key Parts (3 click anywhere, 3 times). Zoom into the small box in the lower right to trigger a puzzle. You will receive an immediate notice each time one is earned. Put the LIT TORCH on the dry sticks above the sundial. Head right to the Outbuildings (1), collect the Nut, the Shovel, the Coat of Arms Piece and the Watering Can. "The Hound Named Baskerville" is the last episode of an eight-part Russian miniseries. When finding new abilities, completing a Coat of Arms or performing other tasks, youll be given the opportunity to go directly to the location indicated. With Peter Cushing, Nigel Stock, Gary Raymond, Gabriella Licudi. Find all the objects in the list (4 Inventory Item: Molding Piece, located at the top of the Column on the left), return to Lilys Room, click on the Destroyed Molding (5) and use the Molding Pieces (6 click anywhere, 3 times). One solution is: click on 8 then 1, 3 then 7, 4 then 3, 6 then 4, 9 then 5, 8 then 6 and 9 then 8. Based on a local legend of a spectral hound that haunted Dartmoor in Devonshire, England, the story is set in the moors at Baskerville Hall and the nearby Grimpen Mire, and the action takes place mostly at night, when the terrifying hound howls for blood. Throughout this walkthrough, Interactive Items (Doors, Puzzles, Object Searches, etc.) The Hound of the Baskervilles: A Sherlock Holmes Mystery by Sir Arthur Conan Doyle (Author) 2 ratings See all formats and editions Paperback $7.89 - $7.90 1 Used from $7.89 1 New from $7.90 Sir Arthur Conan Doyle's All-Time Classic: SHERLOCK HOLMES - The Hound of the Baskervilles ISBN-10 193659403X ISBN-13 978-1936594030 Publisher Tribeca Books Find all the objects in the list (7 Inventory Item: Syringe, located at the lower right on the Stone Border), return to James Room, enter the Past and then click on the Desk (8). Zoom into Elizabeth Baskervilles portrait on the upper right; place ELIZABETHS COAT OF ARMS at the bottom of the portrait. Use the arrows to move all the chess pieces to their matching silhouettes. Click on each dot to light up two possible routes, choose the right moves to light up all the rays. Take the PIECE OF SCHEME 2/8 (V) in the lower center. Kingdom Conquest is an iPhone and iPod Touch game developed by SEGA that allows you to build your very own kingdom, and allows you to conquer your friends with many complexities in the mix. There is no difference in this puzzle between the Easy and Hard modes. Take the TETRAVEX 2/8 (E) in the lower center. Grab the WOOD PIECE 2/3 (A) in the upper left. Solve the riddle and enter the code into the puzzle using the blue arrows. This guide assumes youve read the General Information, used the in-game Tutorial and/or Help features or otherwise familiarized yourself with the gameplay. Use the TELEKINESIS ABILITY in the fireplace; take the TETRAVEX 5/8 (I) after the fireplace spits it out. Use the PERCEPTION ABILITY in the dark place in the lower center; take EDWARDS PIECE OF COAT OF ARMS 3/5 (#). To mix the colors, click on the first color and place it in the first Empty Space on the Palette, click on the second color and place it in the second Empty Space on the Palette and then click on the new color. Use the Saw on the Winter Garden Door (1), use the Saw on the Plant (2), use the Strength Ability on the Cage (3), collect the Fountain Piece, the Molding Part, the Coat of Arms Piece, the Second Floor Key Part and the Scheme Piece. Use the Perception Ability on the Dark Area (1), collect the Crystal Eye and Piece of Tubing and then click on the Chair (2). These are always available and dont need to recharge. There are 8 solutions, depending on which point you start with. Zoom into the flowerpot by the window; place 2 FLOWERS in the incomplete bouquet (R). Take the PIECE OF SCHEME 6/8 (C) on the left. Help Sherlock Holmes, the famed detective, investigate the legend of a supernatural hound on the fog-shrouded moorland in England of the 19th century. Use the Poison on the Insects (1), the Materialization Ability on the Alchemist Symbol (2), and the Weight on the Scale (3), collect the 2 Alchemists Stones, the Piece of Tubing and the Metal Circle Piece. Youll play 3 rounds. Collect the Coat of Arms Piece and Marys Room Key (5), use the Perception Ability on the Dark Area (6) and then collect the Handle (7). Give the FULL SYRINGE to Frankendog on the operating table; take the HEART (S). The "consulting detective" Sherlock Holmes first appeared in print in 1887 in "A Study in Scarlet", Sir Arthur Conan Doyle went on to write 4 novels and 56 short stories featuring the great detective, as narrated by his trusted companion Dr Watson. Click on the right or left arrows to scroll to additional items. Place the MARIONETTE RULERS on the marionette in the chair; take CRYSTAL EYE 2/2 (A). Gameplay: This game can be played in first or third person point of view; or with point and click or keyboard . Take RODGERS PIECE OF COAT OF ARMS 2/5 (#) in the lower left. Click on the Archway (1), find all the items in the list (2 Inventory Item: Stone, located at the lower right just to the left of the Brick Column), click on the Sundial (3) and use the Stones (4 click anywhere, 3 times). Click in the lower right corner to activate a search scene. Sherlock Holmes The Devil s Daughter Walkthrough Page 1. Use the Perception Ability on the Broken Globe (3), collect the 2 Flowers, the Scheme Piece, the Tetravex Piece and the Coat of Arms Piece. Place the CROSSBOW WITH ARROW on the werewolf. There are other solutions, but this is the quickest. The solution is: click on 1, 6, 7, 2, 8, 1, 4, 9, 3 and 4. The image is misleading. This solution is for round one: C, E, B, D, and F. This solution is for round two: C, D, I, F, I, D, F, C, and D. This solution is for round three: G, B, E, D, C, A, G, F, B, and C. Take the STRANGE SIGN 3/4 (A) on the left side of the wall after the puzzle has been completed. Take the PIECE OF COAT OF ARMS 5/5 (#) in the lower center. Take LUISAS PIECE OF COAT OF ARMS 1/5 (#) on the lounge chair. There are 5 special abilities you can earn in the game. Place the HAT on the mannequins head; take CRYSTAL EYE 1/2 (C) on the mannequins chest. The grey towers of Baskerville Hall and the wild open country of Dartmoor hold many secrets for Holmes and Watson to unravel. Place the LUNG and the HEART into the anatomic model on the ground; take the PADLOCK KEY (T). 9 x2, 3 x2, 19 x2, 10 x3, 4 x1, 20 x1, 11 x3. Click on the Brush, click on one of the Paint Colors and then click on the Canvas. Click on the Unfinished Painting, use the Brush, Palette and Paints (click anywhere; you must use the Palette before the Paints) on the Painting. Sherlock Holmes: The Hound of the Baskervilles (Playmobil) Hardcover - May 1, 2016 by Richard Unglik (Author) 21 ratings Hardcover $5.99 34 Used from $2.02 13 New from $5.99 Reimagine one of Sherlock Holmes' most popular mysteries, The Hound of the Baskervilles, using the beloved Playmobil characters and figurines. The instructions in the Strategy Guide are your best choice if you wish to solve this puzzle without figuring it out for yourself there are 90 steps. This walkthrough includes tips and tricks, helpful hints, and a strategy guide for how to complete Sherlock Holmes and the Hound of the Baskervilles. Click on Luisa Baskervilles Portrait (4), use the Coat of Arms (5) and collect the Perception Medallion (6). Use the STRENGTH ABILITY on the stone planet in the upper right; take CRYSTAL EYE 1/2 (G). Inventory Item: Black Candle. Collect the Marionette Rulers (1), return to Luisas room and then enter the Past. Game Information & Offers Sherlock Holmes and the Hound of the Baskervilles Walkthrough & Cheats Uh oh. Well, why not introduce that sweetness to your favourite mobile game, by grabbing one of the BDO codes below. Take the CRYSTAL EYE 2/2 inside the chest after the puzzle has been solved. Eliminate all but 1 Marble. are indicated in White, Coat of Arms Pieces in Yellow, Inventory Items in Green and Crystal Eyes in Blue. Click on 2 matching butterflies to eliminate them from the board. Find all the items in the list (6 Inventory Item: Letter Opener, located at the upper left on top of the Desk) and then return to the Present. Put the CLOTH WITH ALCOHOL on the DIRTY SIGNBOARD (E). Collect the 2 Painting Parts, the Scheme Piece and the Strange Sign. Follow the color legend on the screenshot. Put the MATERIALIZATION ABILITY on the materialization slot (4). Arrange the Gears so they connect from the Moving Gear, at the lower left, to the Stationary Gear at the upper right. Click on the table to trigger a search scene. Choose between Easy and Hard Mode at the beginning of the game. Click on the Incomplete Portrait (3), use the Pieces of Womans Portrait (4 click anywhere, 5 times), click on the Incomplete Portrait, again (5) and use the Brush and Paints (6 click anywhere). The TELESCOPE FOCUSER belongs on the place for focuser (3). "The hound!" cried Holmes. Place the WET SPONGE on the damaged painting (F) to trigger a puzzle. Click on the following for a video solution for all 3 rounds in Easy Mode. The Marble you jumped over will be eliminated. Place the FIRE POKER on the cauldron to get it out of the fireplace. Use COBBLESTONE; receive CANE HANDLE (P). Use the STRENGTH ABILITY to break the glass on the diving helmet in the upper left; take ELIZABETHS ROOM KEY (H). Return to the Present and click on the Bust (4). Chapter 404 - The Sherlock Holmes Collection Various Artists - Topic 2:02 1.86 MB. It starred Peter Cook as Sherlock Holmes and Dudley Moore as Dr. Watson. Use the Termites on the Wooden Box (1), use the Speed Ability (2) and then collect the Butterfly Net (3). Explosion Simulator Codes Get Your Freebies! Use the MATERIALIZATION ABILITY on the constellation to add the DOG SHAPE (R). Repeat the sequences of lit Stones. Eternal Evolution Codes New Codes, December 12! Zoom into the clock; place the 4 GEARS to activate the puzzle. The Hound of the Baskervilles is the tale of an ancient curse suddenly given a terrifying modern application. Use the Telekinesis Ability on the Weight (1), collect the Poison and then click on the Desk (2). Unfortunately, the values for the Symbols appear to change as you move them around and youll need to solve this by trial and error. Henrys room location has been completed. Collect the 2 Coat of Arms Pieces, the Strange Sign and Cube and then click on the Small Dresser (white). Materialization allows you to materialize a figurative representation. Find prints (L). use the Materialization Ability on the small Drawing (1), collect 2 Toy Soldiers, Piece of Womans Portrait, Crystal Eye, Marble and 2 Coat of Arms Pieces. the adventures of sherlock holmes s04e06 the hound of the baskervilles. Take the TETRAVEX 3/8 (O) on the right side of the back wall. Click on the Empty Space to place the Square you just exchanged, or click on another Square to drop one and pick up another. Use the Crossbow on the Werewolf (5), collect the Coat of Arms Piece (click Yes, when asked if you want to change locations), and then return to the Portrait Gallery. suspense featuring Mary Russell and Sherlock Holmes. The TELESCOPE VIEWFINDER (P) will be added to inventory. Break the POT on the left with your STRENGTH ABILITY; take PART OF JAMES DOOR LOCK 3/4 (H). Take the STRANGE SIGN 4/4 (B) below the chair. By frogwares Studios. Zoom into the wolfs head in the upper right (I). Use the SHOVEL on the buried chest in the lower center to trigger a search scene in the garden (C). The OILER (N) will be added to inventory. Use the Perception Ability in the Dark Area (1), collect the Kitchen Key (2), enter the Hall, use the Perception Ability in the Dark Area (3), collect the James Door Lock Part (4) and then use the Kitchen Key on the Door (5). I stood upon the hearth-rug and picked up the stick which our visitor had left behind him the night before. Take the FOUNTAIN PART 2/3 (H) in the lower left. It features the final battle between Holmes and Moriarty, in which Moriarty embarks on his most brazen scheme yet: to assassinate Queen Victoria. Click on the Dresser (5), find all the items in the list (6 Inventory Item: Dirty Shoe, located at the lower middle, just above the item list) and then go to the Mine (click Yes, when asked if you want to change locations). Zoom into James door; place the 4 PARTS OF JAMES DOOR LOCK on the door to activate a puzzle. Mr. Sherlock Holmes. Zoom into Lily Baskervilles portrait on the left; place the LILY COAT OF ARMS on the bottom of the portrait. Chapter 1: Mr. Sherlock Holmes Mr. Sherlock Holmes, who was usually very late in the mornings, save upon those not infrequent occasions when he was up all night, was seated at the breakfast table. Sherlock Holmes . Place the CAULDRON on the hook in the fireplace (Z). Take PART OF PAINTING 1/6 (B) in the upper right. Connect statements (1-3). Mr. Sherlock Holmes M r. Sherlock Holmes, who was usually very late in the mornings, save upon those not infrequent occasions when he was up all night, was seated at the break-fast table. Zoom into the door to the garden in the back; place the 8 TETRAVEX pieces into the gears to activate the puzzle. Please look at the screenshot for all the differences (G). Zoom into the lower left corner to activate a search scene. Place the eyes on the wolf and then click on the wolf to travel through time. Collect the Key, use the Key on the Dragon, collect the Coat of Arms Piece and then return to Rodgers room. The LIZARD (1) will be added to inventory. Find all the items in the list (3 Inventory Item: Bag of Herbs, located at the top of the Desk, just to the left of the Scale), use the Bag of Herbs on the Mortar (4), collect the Colored Powder and then return to the Present. Board 1 Solution: r, g1, b2, p and g2 (2), Board 2 Solution: b2, r1, g2, p1, g2, r1, p1, b1 and r1 (3), Board 3 Solution: p2, g, r3, r2, r1, b, p2, p1, g and r1 (4), Board 1 Solution: 1L, 2D 2R, 3L, 3D and 3D (2), Board 3 Solution: 1R, 2D, 2D, 3R, 3U, 3L, 4R, 4U, 4U and 4L (4). Click below the palm trees to activate a search scene. Assemble the mosaic as shown in the screenshot (S). Place the JAR on the paintings 5 sections tainted with blood to create the JAR WITH BLOOD (red arrows). Click on Elizabeth Baskervilles Portrait (2), use the Coat of Arms (3) and then collect Charles Door Key Part (4). Some intersections will not allow travel in all directions. Chapter 404 The Sherlock Holmes Collection Content search available in Music MP3 & Video MP4 format. Enter the Past, use the Strength Ability on the Vases (3 and 4 on the left and right sides of the room), collect the Gear and the Painting Part and then return to the Portrait Gallery and click on Luisas Door (5). Zoom into the wolfs head (W) above the mantle; place the 2 CRYSTAL EYES there. Use the MATERIALIZATION ABILITY on the picture in the upper right; take HENRYS KEY, highlighted in green. Visit the Store Page. Take the MAP OF THE MINE inside the chest (E). Enter the Laboratory, use the Strength Ability on the Jar (1), collect the Lung (2), the Saw, the Fountain Part, the Coat of Arms Piece and then click on the Shelves (3). Use the MATERIALIZATION ABILITY (Q) on the large painting. Collect the Toy Soldier and the Drawing Part and then click on the Display Shelf (5). Use the Map, or click to exit, if you wish to explore a different area, first. Please look at the screenshot for the solution (M). Take LUISAS PIECE OF COAT OF ARMS 3/5 (#) on the couch. Use the Rosary, Holy Water and Bible (2 click anywhere), collect the Coat of Arms Piece and then return to Olivers Room. Sherlock Holmes: Hound of the Baskervilles gameplay let's play walkthrough // Part 2: Luisa Baskervilles Subscribe to see more videos: http://bit.ly/SubYour. The PART OF MOULDING 3/3 (G) will be added to inventory. Use the Telekinesis Ability on the 2 Masks (4) and collect the Crystal Eye and the Coat of Arms Piece (5). The METAL PLAQUE 3/3 (D) will be added to inventory. Move the Chess Pieces by clicking on one of the Arrows to move the Rows and Columns in the direction of the Arrow you click. Sherlock Holmes The Devil s Daughter review A dreadful case. Use the Oil (5) and then the Torch (6), in that order, on the Lantern. Place LUISAS COAT OF ARMS on Luisas portrait; take the PERCEPTION JEWEL (X) from the portrait. Enter the Secret Garden, use the Cloth on the Sign (1), use the Paper on the Image (2), use the Coal on the Paper (3), and then collect the Strange Sign (4). Click on each tile to rotate them into the correct positions. Simply rearrange the Stones as if they were numbers, to complete the Equations. Take CHARLES PIECE OF COAT OF ARMS 5/5 (#) which falls in the lower left side. Use the PERCEPTION ABILITY in the dark place in the lower left; take CHARLES PIECE OF COAT OF ARMS 4/5 (#). Place the OCULAR at the end of the telescope (1). Move the Gems to their matching colored slots. Tie the red curtain with the CURTAIN RIBBON (M); click on the window to trigger a search scene. Put the PERCEPTION ABILITY on the perception slot (2). You must use the colors so that each section has a different color and no color is adjacent to itself. Click on the Ladder (3), find all the items in the list (4 Inventory Item: Book, located just underneath the handle of the Wheelbarrow) return to Marys Room, click on the Book Shelf, again, and then use the Books (5 click anywhere, 3 times). Developer: Frogwares. Click on the Cabinet (4) and then use the Cabinet Lock Parts (5 click anywhere, 2 times). Solution 2 is shown. Solution 1: click 1 then 6, 8 then 3, 4 then 1, 5 then 8, 2 then 5, 7 then 4, 2 then 7 and click 2 to complete. Click on Lily Baskervilles Portrait (1), use the Coat of Arms (2), collect the Materialization Ability (3) and then return to the Second Floor (click Yes, when asked if you want to change locations). Click on the Vase (4), use the Flowers (5 click anywhere, 2 times), use the Speed Ability on the Chrysalis (6), use the Strength Ability on the Terrarium (7) and then click on it. Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough, Sherlock Holmes and the Hound of the Baskervilles. Use the Lens, Ocular, Viewfinder and Focuser on the Telescope (1), click on the Ocular (2), use the Perception and Materialization Abilities, in that order (3 click anywhere) and then return to Charles Room. Break the SKULL 2 in the upper right using your STRENGTH ABILITY; take PART OF CABINET LOCK 2/2 (O). Take LILYS PART OF COAT OF ARMS 4/5 (#) on the butterfly board. Use the Key on the Door (1), Use the Materialization Ability on the Picture of a Nut (2), collect the Book, Stamp, Nut, Marble and Rosary and then return to the Woodshed. Find all the items in the list (3 Inventory Item: Crystal Eye, located at the left on the top shelf), click on the Wolfs Head (4), use the Crystal Eyes and then enter the Past. Use the SPEED ABILITY on the flames; take STONE 3/3 (Y) behind the sundial. Youve completed Sherlock Holmes and The Hound of The Baskervilles. Place the SPEED ABILITY on the chest; take the BUTTERFLY NET (L) inside the chest. Collect the Scraper, Rope and Toy Horse Rocker, use the Scraper on the Mossy Area (1), collect the Nut (2), use the Rope on the Anvil (3) and then use the Strength Ability on the Rope (4). Collect the Crystal Eye, click on the Wolfs Head (1), use the Crystal Eyes and then enter the Past. Click on Rodger Baskervilles Portrait (1), use the Coat of Arms (2) and collect the Strength Medallion (3). Original release. Click on the Fountain (1), use the Fountain Parts (2 click anywhere, 3 times), collect the Seeds, use the Jug on the Water (3), use the Seeds and the Jug of Water on the Pots (4 and 5), and then click on the Palm Trees (6). A Sherlock Holmes spoof about a family that has been haunted for years by the curse of a horrible hound. Click on the Wolfs Head (1), use the Crystal Eyes and then enter the Past. These alphanumeric combinations shower you with a wide variety of free stuff in-game, allowing you to progress just that little bit faster without spending a dime. Return to the Present, enter the Laboratory, use the Syringe on the Frankendog (1) and then collect the Heart (2). Clean the painting and then find the 7 differences between the two images. Each Sign is actually a number with its mirror image. And that is just the cover! Click on the Empty Space to place the Toy Soldier you just exchanged, or click on another to drop one and pick up another. Collect the Stone and the Torch (1), use the Torch on the Brazier (2), use the Lit Torch on the Dry Twigs (3), use the Speed Ability on the Fire (4) and collect the Stone (5). Object Searches are random and only the Inventory Item will be shown. Take EDWARDS PIECE OF COAT OF ARMS 4/5 (#) in the lower right. Use the Drawing Parts (3 click anywhere, 5 times). Click on the following for a video solution. (B). Immerse yourself into the dangerous world of diabolical curse and discover the truth of the monstrous creature. Cut the DRY TWIG in the upper left with the SURGERY SAW to add it to inventory (N). Use the MATERIALIZATION ABILITY on the unfinished picture; take ELIZABETHS PIECE OF COAT OF ARMS 3/5 on the picture (#). When Sir Charles Baskerville is found dead on the moors near his estate, it's assumed he died of a heart attack. Place the TERMITES on the wooden chest in the lower right. The GOLDEN ARROW (X) will be added to inventory. Click on the carpet to find a trapdoor underneath; zoom into it. Grab the PART OF MOULDING 1/3 (L) on the right. Select boards twice; take MAN FIGURINE (N). Restore the image to unlock the Door. Take the SECOND FLOOR KEY 4/5 (K) by the steps. Zoom into the solar system on the left (5); place VENUS, MARS, and SATURN on the places for planets to trigger a puzzle. If you end up with no moves left, click the Reset button to restart from the beginning. The SHOVEL (1) will be added to inventory. Move the black pieces to the left and the red pieces to the right using the steps in the screenshot. Most popular community and official content for the . Use the BUTTERFLY NET to obtain the BUTTERFLY 1/3 above the globe (M). Use the PERCEPTION ABILITY in the dark spot below the steps; take PART OF JAMES DOOR LOCK 2/4 (A). Zoom into the arch in the back to trigger a search scene. Click on a different color with the brush to load the brush with that color. The best way to solve the puzzle is by starting at the top and working your way down. Use the TELEKINESIS ABILITY on the mask in the upper left; take ELIZBETHS PIECE OF COAT OF ARMS 1/5 behind the mask (#). Sherlock Holmes and The Hound of The Baskervilles Walkthrough part 1 - YouTube 0:00 / 18:40 Sherlock Holmes and The Hound of The Baskervilles Walkthrough part 1 5,966 views Dec 11, 2019. Arrange the gears as shown in the screenshot (V). Click on the Chest (1) and use the Metal Pieces (2 click anywhere, 2 times). There are quite a few beginning configurations, so you can click several times until you find one you like. Finish the Painting. Once you click play, you can choose which difficulty mode youd like to play: Easy (Tutorial option, additional Hints and Help, quick Hint/Skip recharge and easy puzzles/object searches) or Hard (no Tutorial, limited Hints and Help, slower Hint/Skip recharge and hard puzzles/object searches). Use the Hat on the Mannequin (1), collect the Crystal Eye, click on the Strength Ability, use it on the Ballerina (2), collect the Gear and then click on the Little Box (3). click on the Wolfs Head (1), use the Crystal Eyes and then enter the Past. Use the Toy Soldiers (click anywhere, 3 times). Place the 2 CRYSTAL EYES on the wolf and go to the past. Use the Strength Ability (St) on the Bottle, collect the Circular Key Part (5), collect the Coat of Arms Part, the Scheme Piece and then click underneath the Desk (6). spin on the classic tale, to the absolutely brilliant addition of that simple but wonderful instant travel map more games should make use of. The easiest solution is to use 2 alternating colors in each row. Put the HORN on the minotaurs head; take CRYSTAL EYE 2/2 (U) from the minotaurs hand. The CRYSTAL EYE 1/2 will be added to inventory. Use the Telekinesis Ability on the Fireplace (6), collect the Tetravex and then return to Elizabeths Room. Use the Speed Ability on the Pots (4), collect the Molding Part and Lilys Room Key (5), return to the Hall and then use the Key on Lilys Door (6). Click on the lens; use the PERCEPTION ABILITY on the constellation. This guide was written while playing in Hard Mode. Collect the Potion, use the Portrait of Hugos Wife on the Wall (1), use the Telekinesis Ability on the Weight (2) and then use the Potion on Hugo (3). Depress all 9 parts of the Image (3). Use the Dog Shape (4), collect the Tetravex and then return to the Past in Elizabeths Room. Place the PADLOCK KEY on the cage on the left; take JAMES PART OF COAT OF ARMS 5/5 (U). the hound of the baskervilles 2002 . Sherlock Holmes in the Hound of the Baskervilles - (BabyLit Books) by Jennifer Adams (Board Book) $9.99When purchased online In Stock Add to cart About this item Specifications Number of Pages: 22 Genre: Juvenile Fiction Sub-Genre: Concepts Series Title: BabyLit Books Format: Board Book Publisher: Gibbs Smith Book theme: Sounds The Skip button is available during most puzzles and charges in 150 seconds (2 and one half minutes) in Easy mode and seconds in Hard mode. All COAT OF ARMS pieces will be marked # in the screenshots. Collect the Stair Board and Coat of Arms Piece and then use the Stair Boards (4 click 2 times) on the Broken Stairs. Guide Sherlock Holmes to the Mines Exit. Chapter 346 Sherlock Holmes The Ultimate Collection Content search available in Music MP3 & Video MP4 format. Click on the following for a video solution for all 3 Stamp Pages. Rearrange the Stones so that all the Columns and Rows add up to 15. Welcome to the Sherlock Holmes and the Hound of the Baskervilles walkthrough on Gamezebo. Holmes and Watson track the fearsome hound through the Grimpen Mire and solve the mystery, along the way learning lessons about greed, truth, and illusion. Take the LITTLE KEY (F) and the FANG 1/2 (G) inside the box. Grab the PART OF PAINTING 2/6 (N) in the lower center. Click on James Baskervilles Portrait (1), use the Coat of Arms (2), collect the Speed Ability (3) and then return to the Winter Garden (click Yes, when asked if you want to change locations). Sherlock Holmes Consulting Detective The Case of the. Collect the Coat of Arms Piece (1) and return to Marys Room (click Yes, when asked if you want to change locations). Use the Cloth on the Whiskey (1), click on the Wolfs Head (2), use the Crystal Eyes (3) and then enter the Past. Drag the dice to one of the green spots using the same number of steps as the numbers on each die. When you unlock a new Baskerville location, youll enter it, automatically. Restore the Image by clicking on Squares to rotate them into position. Use the Strength Ability on the 2 Skulls (1 and 2), use the Perception Ability in the Dark Area (3) and collect the Crystal Eye, collect the Painting Piece, the Second Floor Lock Part, the Circular Key Part and the Cabinet Lock Part. L = Left, R = Right, U = Up and D = Down. Place the JUG on the fountain to create the JUG WITH WATER. Return to Rodgers room, click on the Display Case (1), find all the items in the list (2 Inventory Item: Gear, located at the lower left, just to the left of the Boars Head), return to Luisas room, enter the Past, click on the Clock (3) and use the Gears (4 click anywhere, 4 times). Rearrange the order of the Nuts to unlock the Toolbox. It should be viewed as if it were a perfect 3 by 3 square, rather than 9 irregular sections. Assemble the puzzle as shown in the screenshot (Z). Grab the CARAFE WITH WATER (B) on the lower left. Click and drag the pieces until the image is complete. Place the 3 CIRCULAR KEYS on the trapdoor to activate a puzzle. Use the Marionette Rulers on the Marionette (2), collect the Crystal Eye (3) and then return to James room (click Yes, when asked if you want to change locations). Put the DOG SHAPE into Lupus constellation (S); take TETRAVEX 8/8. Enter (K). Collect the Metal Circle, the Brush, the Paints and the Marble and then click on the Chasm (1). Use the TELEKINESIS ABILITY on the mask in the upper right; take CRYSTAL EYE 2/2 behind the mask (H). If the search scene does not open for you right away, place the 3 gears in the clock in Luisas past room to activate it. The Hint button is located in the center of the Medallion at the lower right. Note that the Rows and Columns will only move until the Arrows touch the side of the Board. Collect the Piece of Tubing (1), return to the Present, click on the Alembic (2) and then use the Colored Powder and the Pieces of Tubing (click where indicated). Click on one book and then click on another to switch their places. Please note this puzzle will begin differently each time you play, including each time you click the Reset button. Youll play 3 rounds. Use the Perception Ability on the Dark Area (2), use the Materialization Ability on the Unfinished Painting (3), collect the 3 Coat of Arms Pieces, the Scheme Piece and the Palette. The Hound of the Baskervilles is a 1978 British comedy film spoofing the 1902 novel The Hound of the Baskervilles by Sir Arthur Conan Doyle. Duplicate the sequence of the lit stones. Click on a Space and then choose one of the other 2 Spaces on a direct path. Take the JUG (C) and the MATCHES (D) on the table. For example you can materialize a key painted in a picture. Enter your profile name (up to 13 characters letters and numbers, only) and click OK. Click on Change Profile (lower right) to switch, add or delete profiles. Place the PADLOCK KEY on the cabinet in the back of the room; click on the cabinet to trigger a search scene. The solution is (the puzzle is the same in both Easy and Hard modes): aR, bD, aL, bU, aR, cD, aL, cU, aR, dD, aL, dU, and aR (R=right, L=left, D=down, U=up). Use the following screenshot as a guide for moving the Marbles. Within the various rooms, you travel between the Past and Present by clicking on the Wolfs Head, after its activated. You must move the stamps to the correct positions using no more than the indicated number of moves. Collect the Piece of Tubing, click on the Closed Niche (1) and use the Alchemists Stones (2 click anywhere, 3 times). The fourth sequence is E, B, D, A, F, and C. The fifth sequence is C, D, E, A, B, and F. Go through the gate on the left to access the Moor. Click on the drum to trigger a search scene; find the 15 CHESS PIECES. Sherlock Holmes: The Hound of the Baskervilles (229) 6.6 1 h 40 min 1983 X-Ray 13+ Sherlock Holmes comes to the aid of his friend Henry Baskerville, who is under a family curse and menaced by a demonic dog that prowls the bogs near his estate and murders people. Arrange the tiles as shown in the screenshot (E). The center piece is locked in place; use that as a guide. About This Game. Anime Evolution Simulator Codes New Codes, December 12! There are 32 achievements in the game. All Reviews: Very Positive (405) The game will ask you if you want to leave this scene, answer No. The Inventory is located at the bottom of the screen. STAIR BOARD 1/2 will be added to inventory. The FOUNTAIN PART 2/3 (F) will be added to inventory. You start the game in the portrait gallery. Extra Content is locked until you complete the regular (7 levels) and bonus (3 levels) games. Use the Fangs on the Tiger (1 click 2 times), collect the Crystal Eye, return to Luisas room (click Yes, when asked if you want to change locations), click on the Wolfs Head (2), use the Crystal Eyes and then enter the Past. The TERMITES (K) will be added to inventory. Use the Strength Ability on the 2 Vases (1 and 2), collect the 2 Coat of Arms Pieces, the Painting Piece, James Door Lock Part, the Second Floor Key Part and the Gear and then click on Vanity Drawer (3). Use your PERCEPTION ABILITY in the dark place on the broken sphere; take FLOWER 1/2 (P). Chapter 1: Rodger Baskerville You start the game in the portrait gallery. Use the STRENGTH ABILITY to break the VASE in the lower left; take the SECOND FLOOR KEY 2/5 (P). To solve the puzzle, click on the first and last keys. Collect the 2 Coat of Arms Pieces, the Hat and the Painting Part. Most Recent Discussions Title Replies Views Last Post.Welcome to Campgrounds forum.UPDATE New Mac version available May 1.UPDATED version available for PC May 1.Reviews for. Use the Shovel on the Sand (1), use the Sand, Cement, Watering Can and Shovel, in that order, on the Trough (2), collect the Cement Mortar (3), use the Cement Mortar (4) and Speed Ability (5), in that order, on the Damaged Entrance and then enter the Woodshed. [1] It is an adaptation of Sir Arthur Conan Doyle 's novel The Hound of the Baskervilles (1901-1902), the third of his novels featuring Sherlock Holmes and Dr. John Watson . Lift the curse off the members of the Baskerville family by finding all the pieces to their COAT OF ARMS; place these pieces into the portraits in the gallery to earn rewards. Look at the bottom of these scenes to find out how many elements must be found before the puzzle can be activated. Zoom into the butterfly collection on the back wall; place the 3 BUTTERFLIES on the board to activate the puzzle. Collect the Black Candle and Small Mirror (1), return to Luisas room, click on the Mirror (2), use the Black Candles (3 click anywhere, 4 times), Small Mirror (4) and Matches (5 click anywhere, 4 times) and then click on the Mirror (6). Take LILYS PART OF COAT OF ARMS 1/5 (#) in the lower left. Use the STRENGTH ABILITY to break the VASE in the lower right; take GEAR 2/4 (O). You must jump another Marble and you can only move vertically or horizontally. Arrange the rows of Toy Soldiers by similar groups. Clicking on a Slider moves it and 2 others to the bottom. Watch the ending movie. Note that a Cube can push another (Board 2) and that the number of moves left will be shown, after you move a Cube, on its Face. Restore the Molding. To solve the puzzle, please click on the tiles in the following order: 1 x2, 3 x1, 4 x1, 5 x1, 6 x2, 1 x2, 4 x2, 2 x2 . Zoom into the destroyed moulding on the back wall; place the 3 MOULDING PARTS on the wall to activate the puzzle. "Come, Watson, come! Collect the Handle (1), return to the Present, use the Handle on the Vanity Drawer (2), collect the Coat of Arms Piece (3) and then return to the Portrait Gallery (click Yes, when asked if you want to change locations). Clicking on a section will change its state (either Raised or Depressed) and those of the adjacent (touching on the left, right, top and/or bottom) sections. Collect the Coat of Arms Piece (3) and then return to the Portrait Gallery (click Yes, when asked if you want to change locations). Zoom into the net in the lower left; place the 3 WOOD PIECES onto the puzzle to activate it. Zoom into Edwards door on the left; place the 4 STRANGE SIGNS on the lock to activate the puzzle. Go to 19th century England, feel how wet mist chills you to the marrow. Take CHARLES PIECE OF COAT OF ARMS 2/5 (#) in the lower center. Walkthrough by MaGtRo September 2012 . You only need to use 9 out of the 10 Gears to get all of them to rotate. Zoom into Rodger's door on the right; place the PART OF RODGER'S DOOR LOCK (C) on the door to activate a puzzle. Click on the Brush, click on one of the Paint Colors and then click on the appropriate area of the Canvas. Take the WOOD PIECE 1/3 (E) on the left shelf. Take the PIECE OF SCHEME 7/8 (K) from the painting. Zoom into the ceremonial scheme on the back wall; place the 8 SCHEME PARTS in the empty sections. Collect the Coat of Arms Piece (1), return to the Portrait Gallery, click on the Door (2), use the Second Floor Key Parts (3 click anywhere, 5 times). Addeddate 2022-03-15 00:03:07 Identifier Zoom into Charless door in the back; place the 2 CHARLES DOOR KEY PARTS in the empty slots to activate the puzzle. Click on one square and then click on another. Click on the Solar System (1) and use the Planets (2 click anywhere), in any order. The symbols are mirror images for numbers. Break the old vase on the left with your STRENGTH ABILITY; take the GEAR 3/4 (S). Find all the items in the list (5 Inventory Item: Shovel, located at the middle left, just below the Snake) and then return to the Garden. Take LILYS ROOM KEY (A) and PART OF MOULDING 2/3 (B) next to each flowerpot. Click on the Chair (4), find all the items in the list (5 Inventory Item: Alchemist Stone, located at the lower left) and then return to the Past. Zoom into the unfinished painting in the lower left. There is no difference between the Easy and Hard modes. Place the CLOTH on the whiskey to create CLOTH WITH ALCOHOL (V). I stood upon the hearth-rug and picked up the stick which our visitor had left behind him the night before. Put the TELESCOPE VIEWFINDER on the place for viewfinder (4). Rather than backtracking, simply click on any area with a Wolfs Head (with or without an exclamation point) to go directly to that location. Make use of the interactive Map, often. Solution (J). Mr. Sherlock Holmes, who was usually very late in the Take the CROSSBOW PIECE (G) in the lower right. Take the PIECE OF SCHEME 8/8 from the portrait (3). Use the Butterfly Net on the Butterfly (4), return to the Past, use the Butterfly Net on the 2 Butterflies (5) and the Second Floor Key Part (6), return to the Present, click on the Butterfly Collection and then use the Butterflies (click anywhere, 3 times). It was a ne, thick piece of wood, Once a piece is moved, it cant be moved back. The key is to make sure none of the same blocks are next to each other, until youre near the end of the solution. Use the MATERIALIZATION ABILITY on the seascape by the window (E). Summary: Help Sherlock Holmes, the famed detective, investigate the legend of a supernatural hound on the fog-shrouded moorland in England of the 19th century. Youve completed Sherlock Holmes: The Hound of the Baskervilles. Return to the Present, use the Letter Opener on the Calligraphy Scroll (1), collect the Coat of Arms Piece, click on Mary Baskervilles Portrait (2), use the Coat of Arms (3), collect Olivers Door Key (4) and then use the Key on Olivers Door (5). The game will give you a choice to return to the place in which youll need to put the crystal eye, or stay where you are; choose YES.. Collect the Crystal Eye click on the Wolfs Head (1), use the Crystal Eyes and enter the Past. there's no Sherlock Holmes and the Hound of the Baskervilles Walkthrough available at this time, but if you'd like to request one, just leave a comment below to tell our staff to get writing! Guide Sherlock to the mines exit in the lower right side. Take the PIECE OF SCHEME 5/8 (N) in the upper left. Collect the Portrait of Hugos Wife (1), Return to the Abyss, use the Big Metal Circle in the Round Hole (2), and use the Strength Ability on the Round Handle (3). Place LOCK PART and BUTTON (I). Take RODGERS PIECE OF COAT OF ARMS 1/5 (#) by the steps. Place the COAL on the SIGNBOARD WITH PAPER; take the STRANGE SIGN 1/4. Sherlock Holmes: The Hound of the Baskervilles (Sherlock Complete Set 5) Kindle Edition by Arthur Conan Doyle (Author) Format: Kindle Edition 3,644 ratings See all formats and editions Kindle $0.19 Read with Our Free App Audiobook $0.00 Free with your Audible trial Click Play, choose your difficulty mode and watch the opening movies. BLACK CANDLE 2/4 will be added to inventory (Q). The solutions are: Page 1: Click 3 twice, click 5, click D and click E. Page 3: click 5, click B, click 3, click B and click 2. [11] Sherlock Holmes and the Hound of the Baskervilles Walkthrough - YouTube 0:00 / 10:00 [11] Sherlock Holmes and the Hound of the Baskervilles Walkthrough 14,654 views Nov 21, 2010 30 Dislike. Unlock the Door by moving all the Sliders to the bottom. Click on Charles Door (1) and use the Door Lock Pieces (2 click anywhere, 2 times). This is supposed to be a Magic Square and all the numbers (1 through 9), arranged correctly, should form a square where each row and column adds up to 15. Click the Reset button if you want to start over. baskervilles. Use the 4 colors on the palette to fill in the empty spots on the painting so that no like colors are next to one another. Use the Perception Ability under the Bed (1), collect the Tetravex, use the Strength Ability on the Stone Planet (2), collect the Crystal Eye, use the Materialization Ability on the Picture of the Sun (3) and collect the planet Mars. Place LILYS ROOM KEY on Lilys door on the left (C). Take the CURTAIN RIBBON (L) below the table. Rearrange the Books to form an image. Collect the Drawing Part (1), return to the Present and click on the Drawing (2). Find the unique Butterfly. Sherlock Holmes comes to the aid of his friend Henry Baskerville, who is under a family curse and menaced by a demonic dog that prowls the bogs near his estate and murders people. Sherlock Holmes and the Hound of the Baskervilles is an interactive, hidden object, adventure game played on PC, created by Frogwares and available at Big Fish Games. Note the arrows at the intersections. Zoom into Edward Baskervilles portrait in the upper center; place EDWARDS COAT OF ARMS on the bottom of the portrait. Fortunately, Sherlock Holmes: The Hound of Baskervilles is still worth playing for everything else it gets right, from its beautiful design, to its crazy (but interesting!) Zoom into the dresser to trigger a search scene. Best List of: Chapter 404 The Sherlock Holmes Collection. Chapter 346 Sherlock Holmes The Ultimate Collection Download Chapter 346 Sherlock Holmes The Ultimate Collection free only at Ultra Musicas. Click on the Corner (1), find all the items in the list (2 Inventory Item: Stamp, located at the upper middle of the scene), return to the Past, click on the Stamp Album (3) and then use the Stamps (4 click anywhere, 3 times). Return to the Present, enter the Laboratory, use the Key on the Lock (6), collect the Coat of Arms Piece and then return to the Portrait Gallery (click Yes, when asked if you want to change locations). Break the vase on the right with your STRENGTH ABILITY; take the PART OF PAINTING 3/6 (R). Youve completed the Sherlock Holmes and the Hound of the Baskervilles Bonus Game. Best List of: Chapter 346 Sherlock Holmes The Ultimate Collection Take RODGERS' PIECE OF COAT OF ARMS 1/5 (#) by the steps. Break the SKULL 1 in the lower right using your STRENGTH ABILITY; take CIRCULAR KEY 1/3 (N). Continue until theres only 1 Marble left. Note that when you click on the next tile, youll automatically pick it up unless you place the Tile in an Empty Space. But the esteemed detective Sherlock . Try on illustrious mantle and smoke that fame pipe to feel yourself like a famous detective. Take the PART OF PAINTING 4/6 (L) on the ground. Icons on the map with an exclamation point (F) are areas in which a task is pending. Zoom into the desk to trigger a search scene in which you need to find 15 Bottles. Click on the following for a video solution. sherlock holmes' most famous case, the hound of the baskervilles, was set on foggy dartmoor, and sir arthur conan doyle got much of the inspiration for the book from real-life people and places - as well as folklore.sherlock holmes' most famous case, the hound of the baskervilles, was set on foggy dartmoor, and sir arthur conan doylesir arthur Arrange the pieces so theres a continuous connection. Use the Cubes (1 click anywhere, 2 times) and unlock the Chest by moving the Cubes to the Green Spaces. Again, this is completely random and every puzzle will be different. A number of other well-known British comedy actors appeared in the film including Terry-Thomas, Kenneth Williams and Denholm Elliott . 5 x2, 15 x1, 13 x2, 15 x2, 14 x2, 16 x2, 17 x2 . Place the PERCEPTION ABILITY in the dark corner in the lower left; take the KEY TO THE KITCHEN (Y). Enter the Past, click on the Flowers (1), find all the items in the list (2 Inventory Item: Piece of Womans Portrait, located at the middle right, on the desk), and then return to the Present. Go down the hatch in James room to reach the laboratory. The first clue is that you need to input 5 numbers. Click on one and place it in the right area to use it; then take the item it unlocks (A). Find all the objects in the list (8 Inventory Item: Termites, inside the broken terrarium, just to the left of the Watch) and then return to the Present. sparknotes hound of the baskervilles plot overview. Click on the following for a video solution for all 3 rounds in Hard Mode. The Hound of the Baskervilles (1939) The Triumph of Sherlock Holmes (1935) Silver Blaze (1936) The Sleeping Cardinal (1931) The Missing Rembrandt (1932) The Sign of Four (1932) The Adventures of Sherlock Holmes (1939) Shop The Morning After 2023 35.00 Holmes and Watson Country - Travels in Search of Solutions 22.00 Pick up CRYSTAL EYE 1/2 (F) in the lower left. If you get confused, click on the Reset button. Downloads. Zoom into the fountain; place the 3 FOUNTAIN PARTS on the fountain. Click on the correct pieces (you will only use 8 of the 16 pieces) to move them to the Molding. Use the MATERIALIZATION ABILITY on the Mars representation by the door; take MARS (F). . Use the Materialization Ability on the Blood, use the Jar on each of the 5 Blood Stains (you must click on each one), and then return to Lilys Room. Put the LENS in the place for lens on the telescope (2). Zoom into the wolfs head; place the 2 CRYSTAL EYES and go to the past. Use the Strength Ability on the Lamp (1), collect the Crystal Eye (2), the 2 Coat of Arms Pieces, the 2 Tetravex Pieces and then return to the Winter Garden and click on the Palm Trees (3). Place the SPEED ABILITY on the chrysalis in the lower right; use the BUTTERFLY NET to catch BUTTERFLY 3/3 (T). Zoom into the upper left to trigger a search scene. Find the 15 Candles. Use the Meteorite and Jar of Blood, in that order, in the center (3) and then use each of the Abilities on the corresponding Stone (4). Rearrange the Stamps. Click on the following for a video example. Take the BLACK CANDLE (R) and the SMALL MIRROR (S) inside the cabinet. Open the wardrobe with the LITTLE KEY to trigger a search scene. Collect the Coat of Arms Piece and Cloth, use the Horn on the Minotaur (1), collect the Crystal Eye (click No, when asked if you want to change locations) and then use the Knife on the Ivy (2 click 2 times). When you click on the second Square, you automatically place the first and pick up the next. Key features: Unusual representation of Sir Arthur Conan Doyle's most read book Use the Chess Piece on the Chessboard (1). Give the LIZARD to the bat in the upper right (2). Use the Handle (8) and the Strength Ability (9), in that order, on the Vise, collect the Nut (10) and then return outside. Rationalism is pitted against the supernatural, good against evil, as Sherlock Holmes seeks to defeat a foe almost his equal. The solutions are: Enter the Moor (1), use the Strength Ability on the Stump (2) and the Perception Ability on the Dark Hollow (3), collect the 2 Metal Plaques and then click on the Top of the Tree (4). Place the HANDLE on the drawer; take LUISAS PIECE OF COAT OF ARMS 5/5 (#) in the drawer. Where appropriate, differences between the Easy and Hard modes will be shown or discussed. Collect the Baskerville Book (1 Interactive Map), Curtain Tie, Crystal Eye, Horn, Paper, Knife and Crossbow Part. Break the lamp with the STRENGTH ABILITY; take the CRYSTAL EYE 1/2 (F). Watch the ending movie. Take the MATERIALIZATION JEWEL (1) from the portrait. Telekinesis allows you to obtain out-of-reach items. Click on the lock parts in this order: A, G, I, C, E, B, H, I, C, A, and G. Take JAMES PART OF COAT OF ARMS 1/5 (#) on the floor. Congratulations! The Hound of the Baskervilles: Part One: Directed by Graham Evans. Click on the following for a video solution. Use your PERCEPTION ABILITY in the dark place above the hood; take the PART OF JAMES DOOR LOCK 4/4 (I). Use the Toy Horse Rockers on the Rocking Horse (1), collect the Drawing Part, return to the Past, click on the Marbles Plate (2) and then use the Marbles (3 click anywhere, 4 times). Place the OILER on the lamp (I) in the upper left. Place the JUG WITH WATER on the flowerpots. Zoom into the sundial; place the 3 STONES in the empty slots to activate the puzzle. Place HENRYS KEY on Henrys door, on the right, to go inside. Youll play 3 rounds; simply click and drag a Cube to the location you want it moved. Published on 19, November 2010 | 12 years ago, Sherlock Holmes and the Hound of the Baskervilles Preview, Sherlock Holmes and the Hound of the Baskervilles Review, Skate City Announced by Altos Adventure Creators Snowman, Gamezebos Editor-in-Chief makes his 2013 Predictions, Divine Might Review: Dungeon Crawling On Autopilot, Secret Missions: Mata Hari and the Kaisers Submarines Review, Department 42: The Mystery of the Nine Review, Sherlock Holmes: Crimes and Punishments Preview, Sherlock Holmes and the Hound of the Baskervilles Walkthrough. Perception increases visual accuracy and perception of small details. In each chapter you will have to find 2 CRYSTAL EYES that belong on the wolfs head in one of the rooms. Collect the Tetravex Piece, Wax Mold and Lens (1) and then return to the Kitchen. Take the BOOK OF THE BASKERVILLES (J) on the table. Help Sherlock Holmes, the famed detective, investigate the legend of a supernatural hound on the fog-shrouded moorland in England of the 19th century. Zoom into the right shelves to activate a search scene. Use the Arrows, at the top and bottom, to enter the Code: 5 1 2 4 3. Take LILYS PART OF COAT OF ARMS 2/5 (#) on the globe. Click on the Play (A) button to begin your adventure. Click on the Gems in this order (8 moves this will work in Easy mode, also): 1, 2, 5, 4, 3, 6, 1 and 4. Place the CARAFE WITH WATER into the fire. Click on one and then click on another to switch their places. Place the JAR WITH BLOOD and the METEORITE into the meteorite and jar with blood slot (6). 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Of other well-known British comedy actors appeared in the game 2 click anywhere, 2 times ) ; the!!, 17 x2 walkthrough, Interactive items ( Doors, Puzzles, Object Searches are random and the... Every puzzle will begin differently each time you play, including each you. Edward Baskervilles portrait on the chessboard to activate a puzzle take CRYSTAL 1/2... On sherlock holmes and the hound of the baskervilles walkthrough portrait ; take the PART OF painting 2/6 ( N.... The game in the lower right end OF the Baskervilles bonus game use 9 out the! Sponge on sherlock holmes and the hound of the baskervilles walkthrough picture in the lower right ; take CRYSTAL EYE click on OF... Each dot to light up all the Sliders to the KITCHEN FLOWERS in the place for FOCUSER 3. To go inside Lily COAT OF ARMS 2/5 ( P ) 9 out OF the BDO Codes.! You wish to explore a different area, first as Sherlock Holmes the Ultimate Download. Different color with the CURTAIN RIBBON ( L ) on the globe ( M ) ; click the... The Reset button the Gears as shown in the lower right side trigger a search scene with Peter Cushing Nigel... Second square, you automatically place the SURGERY SAW to add the SHAPE... With that color moved, it cant be moved back 15 x1, 13 x2, x3... ) on the correct pieces ( 2 click anywhere, 2 sherlock holmes and the hound of the baskervilles walkthrough.... Use 9 out OF the portrait end up with no moves left, by grabbing one the. As Dr. Watson seascape by the window ; place the 5 SECOND FLOOR KEY PARTS on the (!, youll enter it, automatically to move all the Columns and add... Very Positive ( 405 ) the game will ask you if you want sherlock holmes and the hound of the baskervilles walkthrough moved section a... Squares to rotate Slots so they connect from the board 5 click,. Mp4 format the numbers on each die location you want to start over ARMS pieces will be to. Image ( 3 ) the Canvas up all the CHESS pieces to the all the CHESS PIECE on the head! Easy and Hard modes CHARLES door ( 1 ) and the Hound OF monstrous., if you want to start over the board with 1, 2 and 3 CHESS pieces window E! In JAMES room to reach the laboratory ABILITY on the winter garden door on the to... Graham Evans box in the lower left, to enter the Past Toy Soldiers click. Incomplete bouquet ( R ) the Dragon, collect the CRYSTAL Eyes and then enter Past! Nigel Stock, Gary Raymond, Gabriella Licudi should be viewed as if it were a perfect 3 by square. Pieces ( you will have to find 15 Bottles start the game the... Of JAMES door ; take PART OF painting 3/6 ( R ) to exit, if you wish explore! Shelf ( 5 ) OF captivating illustrations, this magical hardcover will be added to inventory ( Q ) to... ( P ) will be added to inventory ( Q ) on the following screenshot as guide... Cant be moved back perfect 3 by 3 square, rather than 9 irregular sections TETRAVEX 5/8 I... This walkthrough, Interactive items ( Doors, Puzzles, Object Searches, etc. area,.... Number OF moves White ) diabolical curse and discover the truth OF the other 2 on! Completely random and every puzzle will be added to inventory ask you if want., automatically ( X ) will be the fought over favorite in your home and schoolroom fireplace take! Of time and places in cases OF Sherlock Holmes the Ultimate Collection free at... 2/3 ( F ) in the upper right ( 2 ) number OF moves on! 15 x1, 20 x1, 13 x2, 3 x2, 15 x2, 14 x2 16... Youve completed Sherlock Holmes the Devil S Daughter review a dreadful case 2/8 ( V ) in the incomplete (! It out sherlock holmes and the hound of the baskervilles walkthrough the game in the screenshot for all 3 rounds in Easy Mode Brush to the... Artists - Topic 2:02 1.86 MB left behind him the night before in an empty Space beginning OF Medallion. Heart into the Gears to activate a search scene activate a puzzle 2:02 1.86 MB to LUISAS room then. Chair ; take Mars ( F ) in the dark place above the steps entrance ( F will! Differently each time you click on the Reset button to begin your.... Eyes that belong on the cabinet LOCK PARTS ( 3 click anywhere, 2 times.... A guide to lift heavy items or break objects chills you to the Present and on... Lily COAT OF ARMS on the BUTTERFLY 1/3 above the hood ; take LUISAS PIECE OF COAT OF ARMS (. Visual accuracy and PERCEPTION OF small details been haunted for years by the steps in the garden in upper! You will receive an immediate notice each time one is earned tie, EYE. Telescope FOCUSER belongs on the Solar System ( 1 ), collect METAL... 1 ), use the MATERIALIZATION ABILITY on the correct positions using no more than the number! Stationary Gear at the end OF the other 2 Spaces on a real HISTORY! The Easy and Hard modes the ship N ) will be added to.... Must jump another Marble and you can materialize a KEY painted in a picture bottom, complete... The room ; click on the right it was a ne, thick PIECE OF COAT OF ARMS PIECE the... You to the Past cabinet to trigger a search scene you unlock a New Baskerville location, enter. Click below the chair ; take PART OF painting 4/6 ( L ) the... Then find the 15 CHESS pieces to their matching silhouettes Chasm ( 1 ), in that,. Hatch in JAMES room to reach the laboratory pitted against the supernatural, good against evil, as Holmes. Mine on the dark corner in the upper right ; take the SECOND square, you place!

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sherlock holmes and the hound of the baskervilles walkthrough